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Flash History

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What is Flash

Flash - Adobe Flash (previously called Shockwave Flash and Macromedia Flash) is a set of multimedia software created by Macromedia and currently developed and distributed by Adobe Systems. Since its introduction in 1996, Flash has become a popular method for adding animation and interactivity to web pages; Flash is commonly used to create animation, advertisements, and various web page components, to integrate video into web pages, and more recently, to develop rich Internet applications. More recently, Flash users have greatly expanded its applications, including animated entertainment programming (such as various programs on Adult Swim) and as a software engine for side-scrolling two-dimensional computer games.


Flash can manipulate vector and raster graphics and supports bi-directional streaming of audio and video. It contains a scripting language called ActionScript. Several software products, systems, and devices are able to create or display Flash content, including Adobe Flash Player, which is available for most common web browsers, some mobile phones and other electronic devices (using Flash Lite). The Adobe Flash Professional multimedia authoring program is used to create content for the Adobe Engagement Platform, such as web applications, games and movies, and content for mobile phones and other embedded devices.


Files in the SWF format, traditionally called "ShockWave Flash" movies, "Flash movies" or "Flash games", usually have a .swf file extension and may be an object of a web page, strictly "played" in a standalone Flash Player, or incorporated into a Projector, a self-executing Flash movie (with the .exe extension in Microsoft Windows). Flash Video (FLV) files have a .flv file extension and are either used from within .swf files or played through a flv aware player, such as VLC, or QuickTime and Windows Media Player with external codecs added.


Flash History

The program Flash was the brainchild of Jonathan Gay, who developed the idea while in college and extended it while working for Silicon Beach Software and its successors.


In January 1993, Jonathan Gay, Charlie Jackson, and Michelle Welsh started a small software company called FutureWave Software and created their first product, SmartSketch. A drawing application, SmartSketch was designed to make creating computer graphics as simple as drawing on paper. At first, it did not gain enough of a foothold in its market. As the Internet began to thrive, however, FutureWave began to realize the potential for a vector-based web animation tool that might easily challenge Macromedia's Shockwave technology.


In 1995, FutureWave modified SmartSketch by adding frame-by-frame animation features and re-released it as FutureSplash Animator on Macintosh and PC. By that time, the company had added a second programmer Robert Tatsumi, artist Adam Grofcsik, and PR specialist Ralph Mittman. The product was offered to Adobe and used by Microsoft in its early work with the Internet (MSN). In December 1996, Macromedia acquired the vector-based animation software and later released it as Flash, contracting "Future" and "Splash" of the FutureWave name.

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